Monday, October 06, 2008

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Tutorial - Maya 2 C4
Added:3 days ago

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Phoneme Sounds
by Sean T. Boyette
AE - Bat AO - Bought AX - Axe, Axe FV - F / V IY - EEEYYYEEE - BEAT KG  - KAY or GEE L - ...
RE: Maya2DTS 8.0 64-bit bug
by dekarguy
Fixed it, I had a IFL sequence of 6 frames, and it seemed to be too short for the exporter to handle...
Maya2DTS 8.0 64-bit bug
by dekarguy
We have a sequence set up to Enable IFL and when I open up the exported DTS in ShowTool and TGE the ...
RE: Maya2DTS support for Maya 2k8 32 bit?
by [Alpha]-0mega-
Nm, found it on the Torque forums lol (I thought they were dead O.o) Must've been a temporary pro...
Maya2DTS support for Maya 2k8 32 bit?
by [Alpha]-0mega-
I've been looking around the web and I found it hard to find any new versions of the Maya2DTS. Ev...
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Tuesday, April 29, 2008
fluidImages Entertainment first PodCast
By Sean T. Boyette @ 7:53 PM :: 323 Views :: 0 Comments :: Article Rating :: fluidImages, News, Press Release, Podcast

In collaberation with Studio Zuse, fluidImages Entertainment has provided to the indie community and prospective clients a 2007 Demonstration Reel in Podcast form. 

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Saturday, March 22, 2008
Toons of War
By Sean T. Boyette @ 11:15 AM :: 391 Views :: 0 Comments :: Article Rating :: fluidImages, Game Industry, News

fluidImages Entertainment and SingleCell Games have solidified their goal and creation strategy for their first game release - Toons of War.

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Tuesday, March 18, 2008
Performanced based Short Film - WonderGrow
By Sean T. Boyette @ 10:45 AM :: 464 Views :: 0 Comments :: Article Rating :: Animation, fluidImages, News, Press Release

fluidImages Entertainment is nearing completion of its first Short Film - WonderGrow.

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Tuesday, March 18, 2008
fluidImages selects C4
By Sean T. Boyette @ 10:40 AM :: 266 Views :: 0 Comments :: Article Rating :: Animation, Game Industry, Press Release

fluidImages Entertainment has embraced game development and hopes to deliver its first title within the year using the C4 Engine from Terathon Software.

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